Every generation of systems has their extremely hyped games that fail to meet expectations. With the next generation of consoles right around the corner, it would be fitting to take a look back at disappointment row and what were the 10 biggest flops of this generation. Hopefully, developers will learn from these misguided games for the next generation.
10. Aliens: Colonial Marines
Aliens is a series favorite, but this version didn't quite live up to gamers' expectations of the series. The graphics and gameplay looked amazing in the advertisements, but when gamers got their hands on it, the game fell short of their expectations. In fact, one fan was so outraged that he sued Gearbox and Sega for false advertising. In short, no one can quite understand how Sega managed to sell 1.3 million copies worldwide with how terrible the gameplay was.
9. The Walking Dead: Survival Instinct
Although the TV show has been a big hit, The Walking Dead video game was anything but. Gamers complain about the poor graphics and awful game play, citing that there aren't even enough zombies to fight in a game about zombies. Critics didn't like the game either, giving it consistent rankings under 40 percent. Perhaps one of the reasons they only sold 200,000 copies so far is because fans of the series were already skeptical to begin with, but with the range of complaints and serious graphic issues, they likely won't sell many more copies.
Out of the otherwise competent hands at Factor 5, known for solid flying games like the Rouge Squadron series came what looked like was going to be a true next gen (at the time) experience with Lair. There hadn't been a good dragon game in years (again, at the time) and in the previews, Lair appeared graphically stunning. It was going to heavily use the much-ignored six-axis controlling scheme, that if done correctly could've given the motion-controlling option for PS3 games an actual pulse...But it did not. In fact, the debacle that is Lair pretty much put the final nail in the coffin for six-axis motion controlling on the PS3. The game PS3 owners looked forward to being another ace in their sleeve, innovative graphical powerhouse exclusive, outright tanked critically and commercially. Indeed a shame. The lesson here: it doesn't matter how pretty your game is, if you can't control it without wanting to punch a hole through a wall.
Haze, the much-anticipated supposed PlayStation's answer to Halo (they're even both 4 letter's long and start with an H!) should have come packed with a black goatee attachment since it ended up being the equivalent of Halo's evil twin. Graphically not up to par, bad level design, unappealing generic characters and all wrapped up in a horrible story. With an average rating of 55, it's a huge black eye for the developer Free Radical (now Crytek UK), who in the past made actual fun, worthwhile games like the TimeSplitters series.
Head over to The Koalition for the rest of the list.