If I could only use one word to describe Thief, I'd say this game is open. No, I'm not saying it has a sprawling open world for you to explore. What I mean is that the game is intent on letting you approach stealth the way you want to approach stealth. After seeing the game in action and even playing it for a bit myself, I got a good feel for what players can expect. If you're a stealth fan, you're going to want to keep an eye on this one. Strangely, if you don't find yourself playing many stealth games, Thief may be the one to watch out for due to its delightfully nerve-inducing design.
You play as Garrett, who's essentially burglar dude extraordinaire. This isn't the character's first outing, and Eidos Montreal wants you to know that. From the quips Garrett makes to his skills as a thief, it's obvious that this guy lives and breathes for the thrill of stealing expensive things. This means that when you play Thief, you have access to a wide variety of moves and abilities that enhance the experience rather than making you feel like prey. In other words, when you play this game, you're going to have to think like a burglar yourself.