Blizzard has pushed back the release of its next big MMO project, currently codenamed Titan, to at least 2016, after upheaving the development of the game and slashing the number of staff working on it from 100 down to 30.
"We've always had a highly iterative development process, and the unannounced MMO is no exception," Blizzard spokesperson Shon Damron said (via Eurogamer). "We've come to a point where we need to make some large design and technology changes to the game."
"We're using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven't announced any dates for the MMO."