Hideo Kojima recently confirmed that voice actor David Hayter would not be reprising his role for Metal Gear Solid V: The Phantom Pain. Earlier today David Hayter weighed in on the news with a post on TwitLonger, and it's unfortunately not an April Fools' joke.
According to his recap, David Hayter has been directing his first movie in Toronto, Canada for the past eight months. When he returned to Los Angeles for break in December, he became aware that voice recording for Metal Gear Solid V: The Phantom Pain was already in progress. When he contacted a representative over lunch, he had been told that they wouldn't need Hayter to come in for this session, and according to the actor, "no reason, or explanation was given beyond that."
Kojima explained his reasoning for replacing Hayter earlier last week, according to an article on Kotaku. "What we're trying to accomplish is [to] recreate the Metal Gear series. It's a new type of Metal Gear game and we wanted to have this reflected in the voice actor as well."
While I don't necessarily blame Kojima for wanting to reinvigorate the Metal Gear Solid series, I do find this decision to be a bit odd. If Kojima had wanted to make a new entry in the Metal Gear Solid series but with different characters in a different timeline, I could understand the decision to not use David Hayter. However, this game is still part of the timeline, and it still features Big Boss, whom I suppose suddenly developed a new set of vocal chords sometime after Metal Gear Solid: Peace Walker.