We got to play Daggerfall with the demo this past week. The opening zone has a quest line where you are helping some pirates put together a crew to get off this island under the thumb of an evil warlord. I don't want to give the story away, so that is all you get in terms of spoilers. There is a main quest line to find three crew members around the island and reunite them with the captain.
Quests begin with cutaways to the character talking directly to you on screen. It is easy to get through and you can talk as much or as little as you want. Like any Elder Scrolls game you are given dialogue choices. You can get the main theme of the quest and say goodbye, or you can continue with more information during the conversation. I will admit that I am not a huge fan of cut scenes, however in Elder Scrolls Online they are not intrusive. The game does not center around the dialogue and you can still get the quest information and move on quickly. You can also get more information on the quests if you want to continue chatting through all of the options.