While a few music-themed Facebook games have come and gone, the genre has struggled to really find a strong foothold on Facebook. Hoping to change that is Rockstar Madness, a game that allows you to live the life of a struggling musician that rises through the proverbial ranks to fame and fortune, earning thousands of adoring fans along the way.
Rockstar Madness is part studio-design simulation and party rhythm game, as you'll be able to split your time between completing missions that require you to decorate your studio and change the appearances of your band members (three in all: the singer, guitarist and drummer) and those missions that ask you complete jam sessions and actually record albums.
The former is an incredibly basic formula, giving you the chance to spend your earnings on new furniture and decorations for your studio, while also raising the "sex appeal" of your band members with new clothing (items are unlocked as you level up), while the rhythm game portion is just as basic, but ultimately flawed in this initial release.
In this first stage of the game, you'll only be able to record three albums, with the first album requiring you to complete six different tracks. Each track is recorded in the same way, as spotlights change colors over your band members' heads and symbols fall down through the light. You'll need to click on the appropriate character when one of those symbols appears, giving you experience points, fans, energy, etc.
Gallery: Rockstar Madness on Facebook
In between tracks, you'll be greeted by fans and studio employees that give you a chance to spend that energy on free (but small) amounts of the same prizes, but this feature is fairly useless as you energy should be spent on actually recording tracks. Unfortunately, the music recording process is quite flawed, with graphical hitching that can cause the game to freeze (therefore causing you to miss clicking on the appropriate singer until it's too late) and music that has very little flow, but rather sounds like a repetitive assortment of 5-10 second musical outtakes with loud singing in one, soft singing in another, and all spanning multiple genres in the process.
It's not that Rockstar Madness is a bad game so much as it is an experience that feels unfinished. There are technical issues that need to be addressed, and the character models could definitely use a redesign (as they are, they're fairly ugly). It's very unlikely that Rockstar Madness will be a game that quickly climbs up the Facebook gaming charts, but if you're into music or rhythm games, it might be worth a spin.
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Have you tried Rockstar Madness on Facebook? Which music game is your favorite on Facebook? Sound off in the comments.