
What's perhaps even more interesting is how one of the game's creators, Matthias Hoechsmann, got into the games industry. Hoechsmann tells us that--before creating the predecessor to Zombie Swipeout, ZombieSmash!--he was busy studying single-celled organisms known as Archaea. Creating games was simply a hobby of his and his brother's, but that all changed with the release of the iPhone. Soon after, Hoechsmann and his brother founded GameDoctors to craft ZombieSmash!
All you need to do in Zombie Swipeout is, well, swipe at the screen and zombies drop from the sky. (Of course, like in Fruit Ninja, those zombies are thrown into your view from all angles.) However, slicing zombies in certain spots earns players more points, like decapitating zombies, for instance. But you won't just slice zombies--you'll also bludgeon them with a variety of weapons available through the in-game shop that works in a combination of coins and paid currency.

It's only game over if you want it to be, really. As Joey falls from the game screen to his untimely undeath, you have ten seconds to choose whether you want to rewind time to before you made the mistake or to let him go. Of course, rescuing Joey from the grips of the unliving will cost you a health pack, which players can buy more from the in-game shop with coins or paid currency. (The same goes for the energy used to play each round.)

So yeah, it's kind of like Fruit Ninja, but only if Fruit Ninja were about zombies, featured different weapons and power-ups to collect, had the option to correct your mistakes and--oh, forget it. Zombie Swipeout is due out on the global App Store soon.
Are you excited about Zombie Swipeout? What do you think of Zynga's take on popular swiping games? Sound off in the comments. Add Comment.



