Of course, it's entirely possible that a majority of Dancing with the Stars (DWTS) fans simply aren't interested in getting up and dancing around their living room. Regardless, BBC Worldwide has painstakingly crafted a freemium game experience that's faithful to the source material, and has even found a way to incorporate what DWTS is all about: motion capture.
Gallery: Dancing with the Stars: Keep Dancing
"We felt like hand animation just wasn't going to cut it," Williams admits. "To do these kind of movements, to have the fluidity, move things through 3D space and really bring that experience to life, it had to be mo-capped. And it had to be done in 3D."
Speaking of which, players will have to create their own routines by stringing dance moves together that they've mastered to 15 different licensed songs from artists ranging from artists like Britney Spears to Aretha Franklin. But whether you correctly match dance moves to a given song doesn't really matter--what does matter is whether you "nail it."
Social features are a bit light in Keep Dancing at launch, but we're told that they're a top priority for BBC Worldwide to add at a later date. Regardless, the DWTS game is Facebook connected, so expect these features to ramp up considerably some time after launch. (We're told that leader boards and routine ratings are on the way, and season tournaments are a consideration.) Of course, real money currency is present in Keep Dancing, which players can use to buy more energy or premium accessories for their avatars.
All things considered, Keep Dancing is all about getting as close to the real deal as possible. Leaving, you know, actual dancing out of the equation makes that feat especially difficult for BBC Worldwide. Despite that fact, features like motion capture 3D graphics and licensed music help get Keep Dancing pretty dang close. And for fans of the show that might be all they need.
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