And now, we know exactly how it will play. Well ... almost exactly. We know that the game will feature a form of real-time-meets-turn-based combat from an isometric perspective. Players will go toe-to-toe with enemies in various locations inspired by classic stages from the Ghost Recon series. But what's interesting is how players will interact with their friends.
In Ghost Recon: Commander, players won't visit a property that a friend has created, but rather recruit him or her as a mercenary for a price based on how skilled they are. Then, that player and others can help you by providing resources, like grenades that can turn the tide of a skirmish. But enough talk, just check the preview provided to G4TV below:
Are you psyched for Ghost Recon: Commander? Will this finally provide what "real" gamers want on Facebook? Sound off in the comments. Add Comment.