Candy Crush Saga is actually a social version of a game that already exists on King.com proper, but with a new lot of social features that demand it be on Facebook. For instance, as players match identical pieces of candy in each of the game's 65 levels at launch, they'll progress along a game board much like they would in Bubble Witch Saga. As they press on, players will be able to compare how far along they are with their friends' positions on the same game board.
This game also provides players with a number of play modes, like timed sessions, limited moves, a collecting objects mode and more are promised to come as King.com updates Candy Crush Saga with more levels. King.com CMO Alex Dale also took the chance to announce yet another milestone for the developer when speaking with us: King.com has outpaced EA as the third most popular Facebook game maker in terms of daily players. But how did the company do it in such a short amount of time?
"What happened with Bubble Saga was a number of years of trying out different approaches to Facebook, and it was the Saga formula that we had success with," Dale tells us. "This was marrying the basic game mechanic from successful games on King.com with the social layer, but also focusing on a more relaxed gameplay experience ... which works well for the Facebook audience. There's a secular trend, as the Facebook games audience has broadened, toward casual social games. We've kind of ridden that wave, if you like."
Dale goes on to say that the popularity of the simulator-style Facebook game (i.e. your 'Villes) has dwindled and that casual social games are on the up and up. King.com is laser-focused on this trend, so expect plenty more puzzle-style Facebook games where Candy Crush Saga came from.
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Are you interested in checking out Candy Crush Saga? Do you see the same trends that King.com sees on Facebook? Sound off in the comments. Add Comment.