The game follows two detectives in that era, James Blackwood and Catherine Bell, as they team up to solve various mysteries and wicked crimes. (The former is British while the latter is American, which we imagine will somehow play into the story.) Across four chapters initially, players will piece together the objects they find and recreate the scenes of the crimes in their evidence yard, which looks similar to to property management hook in Gardens of Time.
Players will venture deep into abandoned ghost ships and haunted Victorian mansions to--what else?--find hidden objects. But with features like an evidence yard, we imagine players will use said objects as clues to solve the crimes at hand. Like games in the genre before it, players can send challenges to one another. But Playdom claims to offer a wide variety of play modes in the Headquarters tab of Blackwood & Bell.
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