Players enter the lair of Moloch, a seriously gruesome-looking beast. Ignore the fact that the monster is entirely naked save for a cape that he insists to wear. That thing looks intense. (And how is he holding that bloody skull with hooves for hands?) At any rate, players must venture deep into Moloch's lair to establish and fortify a base camp through which they'll take the fight to this hoof-handed, bone-winged slithering beast ... thing.
Whoever handles Backyard Monsters' character design: Just keep doing what you do, seriously. "Our users are fanatical about Backyard Monsters, so we wanted to give them an entirely new realm to wreak havoc in," executive producer David Scott said in a statement. "Not only have we created a whole new world to explore, but we've added a slew of new monsters and buildings...and there's a whole lot more to come in the next several weeks."
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