"Clash Mobs will appear in an update of the game and incorporate players from all over the world," Infinity Blade 2 lead designer Donald Mustard told Mashable. "Right now, you play the game by yourself, but Clash Mobs will let you partner with thousands of other players in real-time to help you reach a goal in the game."
The update, which is expected to land within the next six months, will reward all players that contribute to each massive battle with new weapons and experience points. "We want gaming apps to be a massive social event, and this will be a step in the right direction," Mustard said to Mashable. "The concept is already available on certain games such as Words With Friends, so we wanted to incorporate a social component to this role-play games, as well."
According to Mashable, Mustard said that these collaborative efforts could take upwards of 24 hours with thousands of friends and strangers alike lending their blades to the fight. Again, sound familiar? This all sounds like the boss battles common to Facebook role-playing games like Mafia Wars and its new mobile counterpart, though in real time rather than asynchronous play. Now, the biggest differential between the two is that hefty $6.99 price tag.
What do you think of hardcore-skewed games like Infinity Blade taking cues from more casual social games like Mafia Wars? Does this mark a trend, or is a game maker simply trying something new? Sound off in the comments. Add Comment.