Konami revealed that it's bringing the iconic dance machine arcade-gone-mobile game, DanceDanceRevolution, to GREE. Capcom is in on the global GREE launch, set to happen between April and June 2012, with a mobile version of Resident Evil Mercenaries VS and Monster Hunter Dynamic Hunting, which is already available for iPhone. Tecmo Koei is bringing over a version of its hit Dynasty Warriors franchise to GREE as well.
This is all well and good, but we have one concern: All of these games, including those from Japanese game makers we didn't mention, appeal to a very niche, dare we say "hardcore" audience. While part of GREE's global expansion is to merge with OpenFeint (and likely many of games under that Western service's umbrella), the network is going to need games that appeal to a mass audience to live up to its expectations of beating Nintendo.
GREE claims that, after the merge with OpenFeint, its games will be exposed to 150 million players. But 150 million players or not, those players are going to need all types of games to be interested in. Granted, we're still a long ways away from the GREE global launch. Oh ... about that.
[Via Pocket Gamer]
Do you think GREE can compete with DeNA and Zynga in the mobile social games arena with games like these? Do you already use OpenFeint in your mobile games? Sound off in the comments. Add Comment.