Some brief background: Zynga filed suit in a U.S. court against Brazilian developer Vostu in June for copying its games. Vostu then retorted publicly, pointing fingers at Zynga for doing the very same thing, and filed a lawsuit of its own with the same allegations in July. Most recently, Zynga filed a second lawsuit against Vostu in Brazilian court for the very same allegations, this time bringing Google down with it as Orkut, a Google-owned company, hosts Vostu's games.
"Brazil has an important interest in enforcing its copyright laws," says U.S. District Judge Davila in the recently-issued TRO. "Zynga-which chose the U.S. forum first-now seeks to enforce an injunction it obtained abroad that would paralyze this Court's ability to decide this case."
This battle of the copycats just got incredibly nasty (and somewhat confusing), but speaks volumes to one of the most pressing issues the social games industry faces today. As Sean Ryan, director of games partnerships at Facebook, put it recently (in Inside Social Games's words): "The days of monetizing by making a clone of a clone are over." The sooner social games companies stop "borrowing" each others' ideas, the sooner we'll move on from insane international legal battles like so. And social games on the whole will be better for it.
Do you think this legal battle has gotten out of hand? Which do you think is in the right in this case? Sound off in the comments. Add Comment.