What's most interesting to developers like Kabam and publishers like RockYou is the Circles feature in Google Plus. Circles are customized groups for friends to share information that are tailored toward specific interests.It does have the potential for games shared through it to go viral throughout connected Circles, but again we don't even know how games fit in this equation.
While Kabam Ceo Kevin Chou is visibly cautious, he said, "In terms of whether or not the platform can eventually be a great place for games -- and specifically for Kabam... -- I think it's certainly something we're heavily evaluating, should we decide to go head in that direction."
However, publishers like RockYou have an insider view on Google's game(s) plan, and have already hinted that RockYou will work with Google on future game projects. RockYou SVP Jonathan Knight said to Gamasutra, "People who play games on social networks typically have groups of people they play games with, who don't necessarily overlap with 'true' friends they see socially."
But, Facebook has been doing that for months now, no? While I'm admittedly skeptical of Google Plus (I am not in the beta currently) based on its work with Buzz and that "+1" button, this could certainly work if stretched over the Chrome Web Store, the Android Market and anywhere else games are sold through Google.
However, it's interesting that developers are so interested in another platform just as Facebook prepares to drop an Iron Curtain around its social game ecosystem, reportedly controlling developers' pricing on other platforms so as to keep them inside. Perhaps developers are right to run away, but who is to say Google would never impose the same restrictions? Now with Google Plus as its secret weapon, we'll be watching Google Games rather closely.
[Image Credit: Google]
Do you think Google Plus is the company's secret weapon to become competitive in social games? Do you it's too early to get excited over the new social network? Sound off in the comments. Add Comment.