
Find more of our trance-induced thoughts on Pump It after the break.

After choosing one of the four artists Pump It--recently released in public beta--currently has to offer, you'll be able to either invite your friends to the game (more on that later) or choose a difficulty. Trust us, go with "Easy" on your first attempt as there a mildly steep learning curve. The game begins as soon as the track does, with what appears to be a speaker as the playing field. In rhythm with the song, purple, blue, pink and orange lights will begin to travel to the center of the speaker within each of its four quadrants. In order to keep the song going, all you need to do is move your mouse into the quadrant that is currently glowing before the beam of light reaches the center.

Alright, we lied when we said no clicking is required. Keeping a successful chain of 50 consecutive beats will fill up a meter in the center. Once it fills completely, you'll be prompted to "Pump It," hence the name. Clicking on the button before the meter runs out will multiply your score for a time and boost what MXP4 calls Crowd Energy, which serves as a multiplier as well. It becomes a challenge to balance "pumping it" with maintaining your bonuses in more difficult songs, making Pump It one of the more demanding social games out there--certainly refreshing amongst the legion of simulator games.
There isn't much of a social element to Pump It outside of challenging friends and posting your scores, but that's not necessarily a bad thing. Just look at the PopCap approach with games like Bejeweled Blitz and now Zuma Blitz and you'll see how effective it can be. Throw in unlockable tracks through repeat plays and the occasional contest for singed albums and merchandise and Pump It becomes one roaring social game in more ways than one.
Click here to play Tiesto Pump It on Facebook>
Click here to play David Guetta Pump It on Facebook>
Click here to play Lloyd Banks Pump It on Facebook>
Click here to play Ministry of Sound Pump It on Facebook>
Have you tried Pump It yet? If so, what do you think? If not, what's your idea for the ultimate music social game? Sound off in the comments. Add Comment.



