For social gamers who are fed up with the Facebook gaming clone wars -- that seemingly endless glut of me-too farming games, virtual pet sims and, most recently, a combo of island/resort/treasure hunting games -- New Zealand based game company Runaway, promises something completely different with its upcoming genre-bending game called Flutter.
In Flutter, players take control of a series of butterflies, navigating them through various nature-themed environments, pollinating flowers and "constructing a thriving eco-system of flora and fauna with their friends." Due to the game's social nature, it will have some of the trappings of other Facebook games -- working with friends, time-sensitive game mechanics -- but the overall look and feel of the game (see trailer above) is reminiscent another genre-busting game -- Flower for PlayStation 3 (where players take control of the wind and blow flower petals through the air changing the surrounding environment), which has, arguably, changed the definition of console gaming.
Other details on Flutter are still spotty, though Runaway's official blog offers a few clues on what to expect when the final game rolls out in May. The in-game currency will be 'honey dust,' which butterflies will collect from flowers. Those who visit the game daily will be rewarded with more flowers (and, therefore, more honey dust). The game will also have a customizable home base, where you will be able to select which butterfly to take on certain missions or 'chapters' (the first chapter will be based in the Amazon Rainforest). You'll be able to decorate the home base with 'various flora,' which will eventually attract other rainforest creatures as well.
We're very curious to see what happens with this game over the next six weeks or so -- we'd be lying if we didn't say that the idea of an artsy, high concept Facebook game gives us a case of the butterflies (ya know, the good kind).